The Gods

The various religions and Gods are very important to the people of Angmar. They represent ideals and belief in certain aspects of life. As a polytheistic society, most people pay homage to multiple Gods and/or Goddesses with (part of) their associated ideals. This is true among both human and non-human races, as unlike most campaigns the non-human races do not have their ‘own’ Gods and Goddesses. A farmer might pray to Shalliandra, asking for a healthy newborn and pray to Inzuban one day later, asking Him not to ravish his crops with harsh weather. A few however choose to devote themselves fully to one deity and their ideal, becoming priests, clerics, etc. It is a well known fact that all the Gods have at one time been a mortal themselves, and achieved divinity on their own or with the help of other Gods. Their power and influence is largely dependent on the number of worshipers they have. But no mortal need worry, for they will never directly interfere using their vast powers. An (unspoken) agreement exists between the Gods that harming those not of their own faithful using Godly powers should never be done. For would one God start abusing its power, another would retaliate, possibly resulting in a Godswar that could destroy all. And a Godswar must above all be prevented. Yet this, ofcourse, does not prevent them from exerting indirect influence on all facets of life.
Nearly all Gods and Goddesses are actively worshiped, and all have temples and shrines in most major cities. Even the ‘evil’ Gods and Goddesses have ‘softer’, or even ‘normal’ temple organizations which have even have good aligned followers. It is often not deemed wrong to worship an evil God or Goddess so long as you follow or interpret what they stand for in ‘good’ ways that benefit others.
Some Gods however, are somewhat of an exception to this cultural rule.

Name Title Name Title
Regin The Guardian, The Protector Krull The Tyrant, The Dark General, The Warmonger
Dahli The Purifier, The Barbarian Queen Virna The Shadow, The Divine Thief, The Prankster
Ictoreus The Artist, The Passionate, The Graceful The Mad The Bringer of Death, The Murderer, Evil Incarnate, The Unholy One
Mutaali The Archmage, The Loremaster Atylia The Supreme Witch, The Devious One, The Trickster
Shalliandra The Mother, The Benevolent, The Nurturer Inzuban The Plaguebearer, The Stormbringer, The Hunter, The Bringer of Pestilence
Gadi The Companion, The Traveler, The Merchant Barma The Oracle, The Watcher, The Truthful Divine
Issim The Serene, the Wise, Archpsion Ghasthate The Wrathbringer, Unknown


The Circle
The Circle were once a group the most powerful people and mages. Since one of its leading members, Regin achieved divinity, they have proceeded to help several other mortals achieve Godhood. And although some of the members of The Circle have long since turned away from each other to various degrees, they continue to act as the ‘ruling’ body of Gods that ultimately decide who can and cannot become or stay a God. This is necessary to maintain the delicate balance and prevent a Godswar. They do this simply by vote. Of course, this monopoly position is sometimes a matter of anger or frustration among the other Gods, but since the combined strength of The Circle is so superior they can do little but complain. When Regin became The Guardian, His place as first among equal was taken over by his daughter, Shalliandra. The current members of the The Circle are: Shalliandra(CG), Mutaali(NG), Barma(LN), Gadi(N), The Mad(CE) and Atylia(NE).



Also see Temples
Also see Divine Feats

The Gods

The Free Lands Vinc