Organisations

Organization or House Description
The Savage Lands
The Cult of El Elcaro A cult devoted to gathering prophecies of The Oracle and interpreting them, as well as interpret the predictions of other prophets.
The Cult of El Rashied An evil cult dedicated to reviving El Rashied, an ancient necromancer.
Matron D’s family The leading organization of thieves, cutthroats and other underworld figures in Etanen.
House Lirette House from Etanen; Life Blooded; traders
House Gossard ‘Original’ House from Etanen; Life-Blooded; very religious.
House Jagodzinski House from Etanen; Life-Blooded; woodloggers and sheriff.
House Chae House from Etanen; Water-Blooded; enigmatic mages
Clan Shedian’rakh Dragonborn Clan roaming north of Lake Tokinn.
Doublejump Family A generous but gluttonous Halfing family from Wenbree.
House Senys Wood Elven House of (unofficial) nobles from Eythernu.
House Drenalle Eladrin Noble House from Millianae, councilmember and considered honorable.
House Sysvani Eladrin Noble House from Millianae, infamous travelers and councilmember
House Basiri A disgraced Eladrin Noble House from Millianae, lost most of its political powers.
House Sysvani Eladrin Noble House from Millianae, infamous travelers and councilmember
Howlers A mysterious tribe of man beasts from the eastern part of the Eythernu forest, said to be led by druids of great power.
Swordmages Elite agents that have sworm to protect the Eladrin city Millianae from anything that might threaten it.
The Towering Wood
House Shipsail A half-elven Custyleth family known for their unbiased diplomatic ways.
The Hearthlands
Steelbeard Family Nobles in the Clan Stonebreaker and prime suppliers of ore to the Empire.
House Cannith A large cooperation known throughout Angmar, sells warforged.
House Belisarius The Imperial House that officially rules all the cities in The Hearthlands with support from its nobles.
House Tokinn Founding house of Tokinn city, originally from The Hearthlands
Adkins Industries Important shipbuilding guild.
House Esekir A well known assassins guild, nicknamed a House due to its many killings among noble families.
House Bioco One of the most powerful Kure city families, known to be highly xenofobic against (half-)elves.
Lacrima The Imperial secret service that identifies and takes out threats to the empire in Belisarius’name.
Bright Wood
House Aleanemar Eladrins with an important position in the Lumenian politics.
The Shining Lands
House Zaleekhah The secretive merchant family that more or less rules Ashkabad, its Star Lake, and is treated as royals by all others.
Mollati
The Islands
Other
Blood Hunters A tiny group of secret ex-secret service (Lacrima) members with great skill in finding and killing evil blooded creatures.
the PDC Planar Defense Coalition; A group of high-powered arcanists that help The Guardian defend the plane against unwanted intrusion.
Xero’s Order A secret organization of Air-Blooded dedicated to protecting the interests of their kind.

Organisations

The Free Lands Vinc